<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<doc>
  <members>
    <assembly>
      <name>UnityEditor.TestRunner</name>
    </assembly>
    <member name="T:UnityEditor.TestTools.RequirePlatformSupportAttribute">
      <summary>
        <para>Mark a test or test fixture as requiring that particular platform support has been installed into Unity.</para>
      </summary>
    </member>
    <member name="P:UnityEditor.TestTools.RequirePlatformSupportAttribute.platforms">
      <summary>
        <para>The list of platforms required by the test or test fixture marked with this attribute.</para>
      </summary>
    </member>
    <member name="M:UnityEditor.TestTools.RequirePlatformSupportAttribute.#ctor(UnityEditor.BuildTarget[])">
      <summary>
        <para>Specifies that the test or test fixture requires particular platform support to be installed. See RequirePlatformSupportAttribute.</para>
      </summary>
      <param name="platforms">The list of platforms required by this test or test fixture.</param>
    </member>
  </members>
</doc>
