using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.SceneManagement; public class MainMenuController : MonoBehaviour { public string scene = "Bootstrap"; // Use this for initialization void Start () { } // Update is called once per frame void Update () { if (Input.GetKeyDown(KeyCode.KeypadEnter) || Input.GetKeyDown(KeyCode.Mouse0)) { SceneManager.LoadScene(scene, LoadSceneMode.Single); } } }